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Guide the Courtiers around the hall and attempt to sway a familyâs influence. Manage your Courtiers and read the plans of your opponents to emerge with the most points!
There are 6 different families consisting of 15 Courtier cards each. On your turn youâll draw 3 cards, then play 1 to the Queenâs Table, 1 in your Domain, and the last in an opponentâs Domain. At the Queenâs table, cards can be played either above or below the column of the matching family. At the end of the game, the families with more cards above than below will be Esteemed. Those with more cards below the mat than above will be Disgraced. The cards in each playersâ domain will be scored based on whether their families are Esteemed (+1) or Disgraced (-1).
Additionally, some Courtiers have special powers when played and each player begins the game with a secret scoring objective. The player with the most points wins!
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